Friday, February 28, 2014

Feedback on Time Travel Brochures

Description of Method

My students completed a google form eval on the Time Travel brochure experience and I wanted to share the results. I was pretty excited to see the high percentages of students who felt like the project increased different NETS-S abilities and their feedback on how to improve the project next year.  Check out their responses...

On developing NETS-S skills







On ways to improve the project (3 constructive and 1 for giggles)

  • not do it because i dont think anybody learned anything they just typed something random and went with it and if u do it then you should check things like the rough draft in the notebook. And the thing i loved was the activity part like getting to get pictures or draw it like the creative part of it so do more of that.
  • The time travel brochure is a creative, fun, and simple project that next years students can work on in a group if they are stuck and you ( Mr. Mabrey ) give us what we need to get started instantly and look at?decide how we want the brochure to come together and where we want everything to be. It is also a project we have plenty of time to do and be creative in what we put on it.
  • Instead of doing all the eras as a group, let them get into groups with people who have the same era to give each other extra information (if needed) and help each other out.
  • MAKE THEM DESIGN A TIME MACHINE SO THEY CAN REALLY TIME TRAVEL AND FIND THE WAFFLEISAURS AND BRING IT TO ME OR DIE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

On letting classmates look over their brochure and put "+" on stuff they liked

  • it was fun and social
  • Letting people see my genius
  • Gives encouragement so you think you didn't do a terrible job
  • It was a popularity test. I saw some brochures that wern't the best, but because they are "popular" they had the most +.
  • some people didn't get "+"

Concluding thoughts

I'm glad I went the extra mile to get feedback from the students. It's incredibly validating to see such high percentage in the 70-85% range for  different NETS-S categories. It's also great to get their on-the-ground advice for ways to improve the project for next years and for how some liked the chance to "like" elements of each other's work. Maybe next year we'll find the wafflesaurus......





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